Global Volumetric Video Market Growth, Share, Size, Trends and Forecast (2025 - 2031)

By Volumetric Capture;

Hardware, Camera Unit, Processing Unit, Software, Photogrammetry Software and Services.

By Application;

Medical, Sports, Events, & Entertainment, Signage & Advertisement, Education & Training and Others.

By Geography;

North America, Europe, Asia Pacific, Middle East and Africa and Latin America - Report Timeline (2021 - 2031).
Report ID: Rn225773859 Published Date: March, 2025 Updated Date: April, 2025

Introduction

Global Volumetric Video Market (USD Million), 2021 - 2031

In the year 2024, the Global Volumetric Video Market was valued at USD 3,725.92 million. The size of this market is expected to increase to USD 19,207.17 million by the year 2031, while growing at a Compounded Annual Growth Rate (CAGR) of 26.4%.

Volumetric capture, also referred to as volumetric video, represents a method of recording three-dimensional spaces, encompassing locations or performances. This technology enables the collection of data that can be viewed across various platforms, including flat screens, 3D displays, and VR goggles. With its dynamic nature, volumetric video stands as a rapidly evolving domain with diverse applications continually emerging and evolving.

Its applications span a wide spectrum, including holograms, digital humans, gaming, training simulations, brand experiences, and immersive metaverse encounters. The capture phase stands pivotal within volumetric video production, with numerous volumetric capture studios now operational worldwide. Additionally, various companies are venturing into the application space, offering tailored solutions for managing and crafting experiences with volumetric capture data, which can often be voluminous.

The growth of the market is significantly driven by the increasing utilization of AR/VR devices globally. Moreover, the surge in content distribution platforms fueling the demand for 3D graphics, coupled with medical practitioners' adoption of volumetric video for simplified visualization of body parts, contribute to market expansion. The entertainment sector's rising demand for 3D/360° content, coupled with the proliferation of studios engaged in volumetric content creation for filmmaking and gaming applications, further propels market growth. Additionally, factors such as rapid urbanization, heightened consumption for enhanced sports viewing experiences, and the growing demand for specialized healthcare image-guided surgeries all play pivotal roles in driving market advancement.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Volumetric Capture
    2. Market Snapshot, By Application
    3. Market Snapshot, By Region
  4. Global Volumetric Video Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Technological Advancements
        2. Rise of 5G
        3. Untapped Potential
      2. Restraints
        1. High Costs
        2. Limited Content Availability
        3. Data Transmission Challenges
      3. Opportunities
        1. New Applications
        2. Rise of Metaverse
        3. Cloud-based Solutions
    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry

  5. Market Segmentation
    1. Global Volumetric Video Market, By Volumetric Capture, 2021 - 2031 (USD Million)
      1. Hardware
      2. Camera Unit
      3. Processing Unit
      4. Software
      5. Photogrammetry Software
      6. Services
    2. Global Volumetric Video Market, By Application, 2021 - 2031 (USD Million)
      1. Medical
      2. Sports, Events, & Entertainment
      3. Signage & Advertisement
      4. Education & Training
      5. Others
    3. Global Volumetric Video Market, By Geography, 2021 - 2031 (USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. Microsoft Corporation (Microsoft) (US)
      2. Intel Corporation (Intel) (US)
      3. Facebook, Inc. (Facebook) (US)
      4. LightSpace Technologies
      5. The Coretec Group Inc
      6. RealView Imaging Ltd
  7. Analyst Views
  8. Future Outlook of the Market