Global End User Computing Market Growth, Share, Size, Trends and Forecast (2025 - 2031)

By Type;

Business Rules, Analytics, Scripts, Bots, Configuration, Skins, Mods, Visual Programming, and Artificial Intelligence.

By Organization Size;

Large Enterprises, and Small & Medium Enterprises.

By Deployment Mode;

On-Premise, and Cloud.

By End-User Industry;

IT & Telecom, Banking, Financial Services, and Insurance.

By Geography;

North America, Europe, Asia Pacific, Middle East and Africa and Latin America - Report Timeline (2021 - 2031).
Report ID: Rn244148167 Published Date: March, 2025 Updated Date: April, 2025

Introduction

Global End User Computing Market (USD Million), 2021 - 2031

In the year 2023, the Global End User Computing Market was valued at USD 10,471.03 million. The size of this market is expected to increase to USD 24,030.24 million by the year 2030, while growing at a Compounded Annual Growth Rate (CAGR) of 12.6%.

EUC encompasses the technologies and strategies that enable users to access their applications and data securely from any device and location, transforming how organizations empower their workforce in the digital age. Central to the EUC landscape are solutions that facilitate seamless access to virtual desktops, applications, and data through various devices, including desktop computers, laptops, tablets, and smartphones. These solutions enable employees to work remotely, collaborate effectively, and access essential business tools from anywhere, thereby enhancing productivity and flexibility within modern workplaces.

Key components of the EUC market include virtual desktop infrastructure (VDI), which centralizes desktop management and delivery, ensuring consistent user experiences while optimizing IT resources and security. Additionally, application virtualization technologies enable organizations to deploy and manage applications centrally, reducing compatibility issues and streamlining software updates across diverse endpoints.

Security remains a critical focus within the EUC market, with robust measures implemented to protect sensitive data and applications accessed from remote devices. Endpoint security solutions, multi-factor authentication, and encryption technologies are integral to safeguarding EUC environments against cyber threats and ensuring compliance with data protection regulations.

Geographically, North America dominates the EUC market, driven by technological innovation, high adoption rates of remote working practices, and stringent data security regulations. Europe follows closely, with significant investments in digital transformation initiatives and EUC solutions across various sectors. The Asia-Pacific region exhibits rapid growth, fueled by expanding IT infrastructure, increasing mobile workforce trends, and rising demand for flexible work environments.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Type
    2. Market Snapshot, By Organization Size
    3. Market Snapshot, By Deployment Mode
    4. Market Snapshot, By End-User Industry
    5. Market Snapshot, By Region
  4. Global End User Computing Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Remote work trends

        2. Cloud adoption

        3. Mobility solutions

      2. Restraints
        1. Security concerns

        2. Compatibility issues

        3. Infrastructure costs

      3. Opportunities
        1. Hybrid work models

        2. AI integration

        3. Edge computing

    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Segmentation
    1. Global End User Computing Market, By Type, 2021 - 2031 (USD Million)
      1. Business Rules
      2. Analytics
      3. Scripts
      4. Bots
      5. Configuration
      6. Skins
      7. Mods
      8. Visual Programming
      9. Artificial Intelligence
    2. Global End User Computing Market, By Organization Size, 2021 - 2031 (USD Million)
      1. Large Enterprises
      2. Small & Medium Enterprises
    3. Global End User Computing Market, By Deployment Mode, 2021 - 2031 (USD Million)
      1. On-Premise
      2. Cloud
    4. Global End User Computing Market, By End-User Industry, 2021 - 2031 (USD Million)
      1. IT and Telecom
      2. Banking
      3. Financial Services
      4. Insurance
    5. Global End User Computing Market, By Geography, 2021 - 2031 (USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. Cloud Jumper
      2. GreenPages
      3. VMware
      4. Mindtree
      5. SITA
      6. Mainline
      7. Sirius
      8. SynchroNet
      9. Tech Mahindra
      10. Synerscope
  7. Analyst Views
  8. Future Outlook of the Market