Global Connected Toys Market Growth, Share, Size, Trends and Forecast (2025 - 2031)

By Interacting Device;

Smartphone-Connected Toys, APP-Connected Drones, Console-Connected Toys, and Tablet-Connected Toys.

By Age Group;

2–5 Years, 6–8 Years, 9–12 Years, and Teenagers.

By Technology;

Wi-Fi, Bluetooth, and RFID/NFC.

By Geography;

North America, Europe, Asia Pacific, Middle East & Africa, and Latin America - Report Timeline (2021 - 2031).
Report ID: Rn143183549 Published Date: March, 2025 Updated Date: April, 2025

Introduction

Global Connected Toys Market (USD Million), 2021 - 2031

In the year 2024, the Global Connected Toys Market was valued at USD 13,502.61 million. The size of this market is expected to increase to USD 46,714.09 million by the year 2031, while growing at a Compounded Annual Growth Rate (CAGR) of 19.4%.

The global connected toys market has witnessed remarkable growth in recent years, driven by rapid advancements in technology and increasing consumer demand for interactive and educational play experiences. Connected toys, which integrate elements of artificial intelligence, Internet of Things (IoT), and other cutting-edge technologies, are revolutionizing the traditional toy industry. These toys offer children immersive digital experiences that bridge the gap between physical and virtual worlds, enhancing engagement and learning opportunities.

Technological advancements play a pivotal role in shaping the connected toys market landscape. With innovations like voice recognition, augmented reality (AR), and machine learning becoming more accessible, connected toys can offer personalized and interactive experiences tailored to individual preferences. This trend not only meets the evolving expectations of tech-savvy children and parents but also aligns with the growing emphasis on STEM (Science, Technology, Engineering, and Mathematics) education globally. As parents seek toys that combine entertainment with educational value, connected toys have emerged as a compelling choice, fostering skills in coding, problem-solving, and digital literacy.

The increasing penetration of high-speed internet and improved connectivity infrastructure has significantly bolstered the adoption of connected toys. These advancements enable seamless connectivity and real-time interaction, enhancing the overall user experience. However, alongside these opportunities, the market faces challenges such as concerns over data privacy, high initial costs, and regulatory complexities. Addressing these issues will be crucial for sustained market growth and consumer trust in connected toys.

Looking ahead, the market holds promising opportunities, particularly in emerging economies where rising disposable incomes and expanding digital ecosystems are driving demand. Collaborations between toy manufacturers, technology firms, and educational institutions are likely to drive further innovation, expanding the range and capabilities of connected toys. As the market continues to evolve, the focus on creating safe, engaging, and educational experiences will remain paramount, ensuring that connected toys continue to captivate and enrich the lives of young users worldwide.

  1. Introduction
    1. Research Objectives and Assumptions
    2. Research Methodology
    3. Abbreviations
  2. Market Definition & Study Scope
  3. Executive Summary
    1. Market Snapshot, By Interacting Device
    2. Market Snapshot, By Age Group
    3. Market Snapshot, By Technology
    4. Market Snapshot, By Region
  4. Global Connected Toys Market Dynamics
    1. Drivers, Restraints and Opportunities
      1. Drivers
        1. Growing Awareness of STEM Education
        2. Rising Disposable Income
        3. Personalization Trends
      2. Restraints
        1. Limited Battery Life
        2. Regulatory Challenges
        3. Digital Divide
      3. Opportunities
        1. Collaborations and Partnerships
        2. Integration with Educational Curricula
        3. Eco-friendly and Sustainable Toys
    2. PEST Analysis
      1. Political Analysis
      2. Economic Analysis
      3. Social Analysis
      4. Technological Analysis
    3. Porter's Analysis
      1. Bargaining Power of Suppliers
      2. Bargaining Power of Buyers
      3. Threat of Substitutes
      4. Threat of New Entrants
      5. Competitive Rivalry
  5. Market Segmentation
    1. Global Connected Toys Market, By Interacting Device, 2021- 2031(USD Million)
      1. Smartphone-Connected Toys
      2. APP-Connected Drones
      3. Console-Connected Toys
      4. Tablet-Connected Toys
    2. Global Connected Toys Market, By Age Group, 2021- 2031(USD Million)
      1. 2–5 Years
      2. 6–8 Years
      3. 9–12 Years
      4. Teenagers
    3. Global Connected Toys Market, By Technology, 2021- 2031(USD Million)

      1. Wi-Fi

      2. Bluetooth

      3. RFID/NFC

    4. Global Connected Toys Market, By Geography, 2021- 2031(USD Million)
      1. North America
        1. United States
        2. Canada
      2. Europe
        1. Germany
        2. United Kingdom
        3. France
        4. Italy
        5. Spain
        6. Nordic
        7. Benelux
        8. Rest of Europe
      3. Asia Pacific
        1. Japan
        2. China
        3. India
        4. Australia & New Zealand
        5. South Korea
        6. ASEAN (Association of South East Asian Countries)
        7. Rest of Asia Pacific
      4. Middle East & Africa
        1. GCC
        2. Israel
        3. South Africa
        4. Rest of Middle East & Africa
      5. Latin America
        1. Brazil
        2. Mexico
        3. Argentina
        4. Rest of Latin America
  6. Competitive Landscape
    1. Company Profiles
      1. Mattel
      2. Hasbro
      3. LEGO Group
      4. Sphero
      5. Sony
      6. Playmobil
      7. Bandai Namco
      8. KNEX
      9. Konami
      10. Wonder Workshop
      11. PlayFusion
      12. Anki
      13. WowWee
      14. DXTR Labs
      15. Leka
  7. Analyst Views
  8. Future Outlook of the Market